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Yet Hoarmurath's close association with the Avar Elves in south influenced his views, and caused him to rebel against his sister and the Urdar traditions. His brash words caused many an upset, and earned him disfavour with his family. His views were heard by some, and he soon led a faction that advocated his position. Eventually, Amurath ordered her brother exiled, but he flatly refused. In the ensuing struggle, Hoarmurath retainers slew the Urd Queen. Rather than facing a penalty of death, Hoarmurath declared himself the King of Urd and with support from the Avari crushed the opposition. In S.A. 1992, he became Lord of the Urdar, completely reversing the known traditions of his people.
Though his alliance with the Elves proved helpful, Hoarmurath longed for immortality and eventually turned on his allies. He sought help from Mordor, and in S.A. 2000 Khamul the Easterling visited the North King. While glowing from the power of his own ring, Khamul offered the Ice King his master's gift of immortality. Hoarmurath accepted, and immediately fell under the sway of the Shadow.
Hoarmurath participated in the campaigns in Rhovanion after the Downfall of Numenor, and then helped defend the Dark Tower during the siege promulgated by the Last Alliance of Men and Elves.
The Cold One resided at Durthang until T.A. 2000, though in T.A. 1975 he met with the other Ulairi at Ostigurth to coordinate the Host of Gorgoroth. Hoarmurath was instrumental in assembling the Uruk-udun confederation, and the assembly of the Army of the Crater. In T.A. 2000, Hoarmurath took part with his companions in the assault upon the City of the Moon. After the victory, the Ice King joined the Witch-king, Akhorahil and Indur in permanent residence at Minas Morgul. He was responsible for training and commanding the newly formed garrison at Mordor's new outpost.
During the War of the Ring, Hoarmurath joined in the assault upon Ithilien, the search for the Ring, the Battle of the Pelennor Fields, and the Battle of Morannon. The Ice King met his end when the One Ring perished in the Flames of Orodruin.
Race | Level | Profession |
Urd | 33 | Animist |
Primary OB | Secondary OB | DB | At | Hits |
150wm | 80sp | 95 | SL/11 | 185 |
St | Ag | Co | Ig | It | Pr | Ap |
51 | 79 | 99 | 95 | 100 | 84 | 92 |
Spear ("Hue Changee") - A +25 dirwood spear which can be thrown 200 without suffering a range penalty, it is useful as a fine harpoon. Wielder and all he carries can change colour with 1 round's concentration (up to 2x per day).
Helm ("Ovir Crown") - A special helm that adds +15 to the wearer's DB and serves as a x5 Channeling PP multiplier.
Morgul-knife - +15 dagger which strikes as a short sword. Its long, thin enchanted blade gleams with a cold glint. It dissolves when exposed to sunlight and breaks off whenever the knife yields a critical strike. Once the blade is embedded in a victim, the victim must roll a RR versus the wielder's levek 1. Failure results in the blade finding its way to the victim's heart within a number of days equal to 50minus the RR failure number (e.g., RR failure by 9 means 41 days). Should the shard reach the victim's heart, the victim becomes a wraith?servant (i.e., an undead slave) of the knife-wielder, operating thereafter at -50. Failure also results in a debilitating poisoning, and the victim operates with a penalty equal to twice the RR failure number (until he becomes Undead).
Heat-sense - Hoarmurath can gaze at any object and know its exact temperature.